#
# This files tells the `kbd' package:
#
# - whether to load a specific font and boot and/or to setup a default screen
# mapping. This may be useful, if not using SVGATextMode, to load a font with
# an another encoding than default.
#
#
# Example:
#
#CONSOLE_FONT=iso01.f16

# Be warned that kbd (8bit) console maps are dependant on both the encoding
# you wish your apps to use, and the actual encoding of the font you
# use.  Look at console-tools 16bit console maps to get rid of
# font-encoding dependancy.

#CONSOLE_MAP=trivial
#CONSOLE_MAP=vga2iso
