Xmahjongg NEWS

Version 3.0b10   12.Jan.1999

* Fixed buffer overrun bug: xmahjongg wouldn't load anything but the
  default layout.


Version 3.0b9   28.Dec.1998

* The xmahjongg package now uses automake.

* Use the failing-malloc library to avoid problems with some systems' bad
  realloc() definitions.

* Improved error messages on bad files.


Version 3.0b8   5.Nov.1998

* Added support for Gnome Mahjongg-style tilesets. (Well, almost: while
  Gnome Mahjongg reads XPMs -- and probably every other format, using imlib
  -- xmahjongg can still only read GIFs.)

* Added two tilesets from Gnome Mahjongg: `gnome' and `gnome2'. These
  tilesets were apparently created by Jonathan Buzzard and Max Watson.

* Shrank the border around the layout to waste less screen space. The default
  tileset with default layout will now fit on a 1024x768 screen.

* Renamed the `--board' option to `--layout'. Moved `share/boards' to 
  `share/layouts'. Renamed the `tall' tileset to `thick'.


Version 3.0b7   26.Sep.1998

* `--help' now prints to stdout, following the GNU Coding Standards.

* Made `--solvable-boards' the default.

* Makefiles: Added `make uninstall' target, enabled `./configure's
  program name transformations, made VPATH builds possible.


Version 3.0b6   17.Sep.1998

* More configuration changes so it'll work with egcs or gcc-2.7.2.1.


Version 3.0b5   16.Sep.1998

* Made it compilable with egcs.


Version 3.0b4   12.Sep.1998

* Fixed several display and clipping bugs.

* Added `--list' and `--background'.

* Initial display and new-game display are cleaner.

* Cleaned up Panel and Board by removing unused or duplicate members and
  functionality.


Version 3.0b3   10.Sep.1998

* Who the hell knows.


Version 3.0b2   7.Sep.1998

* Big release after the summer. Traversal, solutions, bug fixes, cleaned-up
  code, a first go at a tile count, etc., etc.


Version 3.0a1   1997

* First release.
