Mesa 26.1.6 Release Notes / 2026-07-29 — The Mesa 3D Graphics Library latest documentation

# Mesa 26.1.6 Release Notes / 2026-07-29

Mesa 26.1.6 is a bug fix release which fixes bugs found since the 26.1.5 release.

Mesa 26.1.6 implements the OpenGL 4.6 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.6. OpenGL 4.6 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

Mesa 26.1.6 implements the Vulkan 1.4 API, but the version reported by the apiVersion property of the VkPhysicalDeviceProperties struct depends on the particular driver being used.

## SHA checksums

    TBD.

## New features

- None

## Bug fixes

- Ambient occlusion is broken in The Chronicles of Riddick - Assault on Dark Athena

- Blockland crashes when shader quality turned up

- Doom Eternal - Page Fault - somewhat reproducable. (RX9070)

- Horizon Forbidden West misrendred lighting effects on BMG

- Regression. VTK polydata. gl_PrimitiveID requires explicit geometry shader with versions 25.3.6 and later.

- [ANV][PTL] - Horizon: Forbidden West regression in shader quirk

- [VAOn12] Thread safety issues

- [amdgpu] Little Inferno rendering issues starting with Mesa 21.1

- [radeonsi] eglinfo ‘libEGL warning: failed to get driver name for fd -1’

- anv: bottom-of-pipe timestamp latched before vkCmdDispatch completes (Arc B390 / Panther Lake, Mesa 26.1.4), breaking wgpu compute-pass timings

- anv: cooperative matrix loads from shared memory return the wrong tile on Arc B390 (Xe3/PTL), matmul results are wrong

- radeonsi/VCN: AV1/HEVC encode reports a coded size larger than the coded buffer, client segfaults reading the mapped buffer

- radv: acceleration structure update (refit) of AABB geometry loses intersection candidates (NAVI32, Mesa 26.1.4)

- segfault v3d raspberry Pi5 h265 hw decoding / regression mesa 26.1.3/26.1.4

- vulkan/runtime: GetPipelineBinaryDataKHR incorrectly assumes `pPipelineBinaryDataSize` must be 0 initialized

## Changes

Adam Stylinski (1):

- nv30: fix an issue when this push buffer is NULL

Benjamin Cheng (1):

- ac/vcn_enc: Disable var slice for preencode with VCN4

Caio Oliveira (2):

- nir: Account for cmat memory accesses in copy_prop_vars

- anv: Include build and device identity in shader binary UUID

Connor Abbott (2):

- tu: Fix resetting command streams with writeable BOs

- tu: Fix condition for skipping emitting aprons

Danylo Piliaiev (6):

- tu: Custom resolve should always use AVOID_CCU layout

- tu: Fix subsampled metadata and blit emission for separate stencil

- tu: Fix gfx_write_access checking for TRANSFORM_FEEDBACK_COUNTER_READ_BIT

- tu: Fix blit_cache_cleaned never being set to true

- nir: Include scalarized component offsets in UBO ranges

- tu: Dirty LRZ after changing attachment locations disable LRZ writes

David Rosca (6):

- vulkan/video: Fix coding AV1 decoder/encoder_buffer_delay

- vulkan/video: Don’t code AV1 decoder model info when not present

- vulkan/video: Fix coding AV1 operating points

- d3d12/video: Don’t reset batches in fence_wait

- vulkan/video: Fix coding H265 ref pic list modification lists

- vulkan/video: Fix coding H265 SPS pcm block sizes, inter ref pic set and lt refs

Dmitry Baryshkov (1):

- tu: limit VALVE_fragment_density_map_layered to Vulkan 1.1 devices

Emma Anholt (1):

- freedreno: Don’t force image component A=1 substitution on R/RG textures.

Eric Engestrom (9):

- docs: add sha sum for 26.1.5

- .pick_status.json: Update to 112793b456b492bf2a6e925210c16229f3643a8a

- .pick_status.json: Mark cb52837735756ddcac12b3c6b9b32ed6cfb6347e as denominated

- .pick_status.json: Mark 7999060992e9cee91d1962faf65dc4e5c6fe4f69 as denominated

- .pick_status.json: Mark 2515024a5919ed14fe05471e3f1f89c54a454610 as denominated

- .pick_status.json: Mark 4fd93a0039a07ec2027f2a6d1d252c73ed033e0a as denominated

- .pick_status.json: Mark adca1f255fd5cb9702db1e0a2bc25d13a521ae5f as denominated

- pick-ui: turn commit.date into a (cached) property

- pick-ui: show MR number for additional context

Erico Nunes (1):

- ci: lima farm maintenance

Filip Gawin (2):

- nv30: fix 1 << 31 issues

- nv30: fix another left shift cannot be represented in type ‘int’

Frank Binns (2):

- pvr: rearrange some functions in pvr_arch_border.c

- pvr: setup all format fields for custom border color entries

Frank Bouwer (1):

- pvr: Fix for depth stencil 2d array writes.

Georg Lehmann (3):

- nir/opt_dead_write_vars: handle atomics as reads

- nir: fix divergence for deref_cast

- aco/live_var_analysis: make sure shared vgprs are within the encodable vgprs

Ian Romanick (1):

- brw: Handle empty top block in brw_nir_move_interpolation_to_top

Iván Briano (1):

- anv: fix 2d-array to 3d blits

Jaakko Jokinen (1):

- nir: Add cases to nir_get_io_offset_src_number()

JaeHoon Lee (7):

- v3dv: make room in the descriptor map for the no-sampler entries

- v3dv: use the binning VS variant for the binning VPM config

- v3dv: record the multiview geometry shader with its Vulkan stage bit

- v3dv: record the no-op fragment shader with its Vulkan stage bit

- nvk: free copy_memory_indirect_temps on command buffer destroy

- v3dv: avoid restoring stale descriptor state after a meta op

- nvk: report fills from memory correctly

Jan Meisel (2):

- nir/range_analysis: handle msad_4x8 in unsigned upper bound

- radeonsi/vcn: fail feedback for truncated encodes

Jiyu Yang (1):

- panfrost: cleanup precomp_cache on screen destroy

Jose Maria Casanova Crespo (1):

- broadcom/compiler: don’t leak the compile on assembly allocation failure

Juan A. Suarez Romero (1):

- v3d: save fragment constants on sand8/sand30 blit

Karol Herbst (3):

- rusticl/memory: return 0 for CL_IMAGE_SLICE_PITCH also for 2d images

- rusticl/kernel: add libclc source hash to kernel shader keys

- vtn/opencl: fix libclc needing fp16 lowering to fp32

Konstantin Seurer (1):

- radv/bvh: Fix updating acceleration structures containing AABBs

Lionel Landwerlin (6):

- anv: flush accumulated barriers for top of TOP_OF_PIPE

- anv: fix Wa_18040903259

- vulkan/runtime: fixup vk_shader leak on RT group recompile

- anv: add workaround for atomics on R11G11B10 images

- brw: fix wa_18019110168 lowering

- anv: fix leak in RT binding point

Loïc Molinari (1):

- u_blitter: Fix out-dated draw_rectangle handler doc

Marek Olšák (5):

- radv: fix determining the raster prim for guardband

- radv: fix determining the raster prim for line mode

- radv: fix determining the dynamic raster prim for FS barycentrics

- radv: fix determining the static raster prim for FS barycentrics and front_face

- radv: don’t expose memory types from AMD_device_coherent_memory without the ext

Natalie Vock (3):

- nir/opt_loop: Don’t peel header blocks that jump

- radv/nir: Clean up descriptor index lowering

- radv: Expose mutable acceleration structure descriptors

Olivia Lee (1):

- panvk/csf: flush primitives generated query writes from CSF

Pavel Ondračka (1):

- nv50_ir_ra: align B96 spill slots to vec4

Peng_Lx (1):

- turnip/kgsl: close the dma-buf fd of our own allocations

Pohsiang (John) Hsu (1):

- d3d12: fix msvc build warning C4819

Rhys Perry (5):

- vulkan/bvh: fix to_emulated_float(-0.0)

- vulkan/bvh: don’t update min/max_bounds with inactive nodes

- vulkan/bvh: enable SignedZeroInfNanPreserve in leaf.h

- vulkan/bvh: limit valid 32-bit node keys to 0xfffffe00

- ac/nir/ngg: don’t shrink device-scope memory barriers

Ryan Mckeever (1):

- docs: advertise VK_KHR_multiview support for Bifrost

Sushma Venkatesh Reddy (1):

- intel/dev: Clamp PTL+ CS workgroup threads to 32

Tacodiva (1):

- vulkan/runtime: Fix bad assumption in GetPipelineBinaryDataKHR

Timothy Arceri (6):

- zink: fix swap interval changes being dropped

- util: add Blockland workaround for crash

- nir/opt_dead_write_vars: handle memcpy_deref as reads

- util/mesa: add workaround to zero invalidated buffers

- util: add workaround for Riddick using round() in glsl 1.20

- llvmpipe: emit FS input vertex attributes in driver location order

Toshinari Morikawa (1):

- egl: avoid calling loader_get_driver_for_fd with fd = -1

Valentine Burley (5):

- ir3: Fix ballot_components for subgroups smaller than 32

- ir3: Derive max_variable_workgroup_size from device limits

- ir3: Compute subgroup_size from threadsize_base

- tu: Use computed subgroup size

- tu: Report correct maxFragmentInputComponents limits

Vinson Lee (1):

- util/tests: silence unused iterator warning in sparse_bitset_test

Yiwei Zhang (3):

- venus: properly check sync2 enablement

- venus: host image copy to scrub present_src layout if needed

- venus: ensure cached vn_ring_submit batches are bounded

utzcoz (1):

- virtio: magma-gpu-rs: accept a null device in virtgpu_kumquat_finish