Mesa 19.1.2 Release Notes / July 9, 2019 — The Mesa 3D Graphics Library latest documentation

# Mesa 19.1.2 Release Notes / July 9, 2019

Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release.

Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. Some drivers don’t support all the features required in OpenGL 4.5. OpenGL 4.5 is only available if requested at context creation. Compatibility contexts may report a lower version depending on each driver.

## SHA256 checksums

    813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd  mesa-19.1.2.tar.xz

## New features

None

## Bug fixes

- Bug 110702 - segfault in radeonsi HEVC hardware decoding with yuv420p10le

- Bug 110783 - Mesa 19.1 rc crashing MPV with VAAPI

- Bug 110944 - [Bisected] Blender 2.8 crashes when closing certain windows

- Bug 110953 - Adding a redundant single-iteration do-while loop causes different image to be rendered

- Bug 110999 - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge

- Bug 111019 - radv doesn’t handle variable descriptor count properly

## Changes

Anuj Phogat (3):

- Revert “i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch”

- Revert “anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch”

- Revert “iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch”

Arfrever Frehtes Taifersar Arahesis (1):

- meson: Improve detection of Python when using Meson >=0.50.

Bas Nieuwenhuizen (2):

- radv: Only allocate supplied number of descriptors when variable.

- radv: Fix interactions between variable descriptor count and inline uniform blocks.

Caio Marcelo de Oliveira Filho (1):

- spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup

Dylan Baker (2):

- meson: Add support for using cmake for finding LLVM

- Revert “meson: Add support for using cmake for finding LLVM”

Eric Anholt (2):

- freedreno: Fix UBO load range detection on booleans.

- freedreno: Fix up end range of unaligned UBO loads.

Eric Engestrom (1):

- meson: bump required libdrm version to 2.4.81

Gert Wollny (2):

- gallium: Add CAP for opcode DIV

- vl: Use CS composite shader only if TEX_LZ and DIV are supported

Ian Romanick (1):

- glsl: Don’t increase the iteration count when there are no terminators

James Clarke (1):

- meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE

Faith Ekstrand (2):

- anv/descriptor_set: Only write texture swizzles if we have an image view

- iris: Use a uint16_t for key sizes

Jory Pratt (2):

- util: Heap-allocate 256K zlib buffer

- meson: Search for execinfo.h

Juan A. Suarez Romero (3):

- docs: add sha256 checksums for 19.1.1

- intel: fix wrong format usage

- Update version to 19.1.2

Kenneth Graunke (2):

- iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS

- gallium: Make util_copy_image_view handle shader_access

Lionel Landwerlin (2):

- intel/compiler: fix derivative on y axis implementation

- intel/compiler: don’t use byte operands for src1 on ICL

Nanley Chery (2):

- intel: Add and use helpers for level0 extent

- isl: Don’t align phys_level0_sa by block dimension

Nataraj Deshpande (1):

- anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format

Pierre-Eric Pelloux-Prayer (2):

- mesa: delete framebuffer texture attachment sampler views

- radeon/uvd: fix calc_ctx_size_h265_main10

Rob Clark (1):

- freedreno/a5xx: fix batch leak in fd5 blitter path

Sagar Ghuge (1):

- glsl: Fix round64 conversion function

Samuel Pitoiset (1):

- radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+

Sergii Romantsov (1):

- i965: leaking of upload-BO with push constants

Ville Syrjälä (1):

- anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7