VSTGUI: TimingFunctionBase Class Reference

VSTGUI 4.10 Graphical User Interface Framework not only for VST plugins

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Public Member Functions | Protected Attributes | List of all members
TimingFunctionBase Class Reference
Animation » Animation Timing Functions | New classes » Version 4.0

`#include <timingfunctions.h>`

Inheritance diagram for TimingFunctionBase:

## Public Member Functions
| TimingFunctionBase (uint32_t length)
| TimingFunctionBase (const TimingFunctionBase &)=default
TimingFunctionBase & | operator= (const TimingFunctionBase &)=default
uint32_t | getLength () const
bool | isDone (uint32_t milliseconds) override
Public Member Functions inherited from ITimingFunction
virtual | ~ITimingFunction () noexcept=default
virtual float | getPosition (uint32_t milliseconds)=0

## Protected Attributes
uint32_t | length

## Constructor & Destructor Documentation

## ◆ TimingFunctionBase() [1/2]

TimingFunctionBase | ( | uint32_t | length | ) |
| inlineexplicit

## ◆ TimingFunctionBase() [2/2]

TimingFunctionBase | ( | const TimingFunctionBase & |  | ) |
| default

## Member Function Documentation

## ◆ getLength()

uint32_t getLength | ( |  | ) | const
| inline

## ◆ isDone()

bool isDone | ( | uint32_t | milliseconds | ) |
| inlineoverridevirtual

Implements ITimingFunction.

## ◆ operator=()

TimingFunctionBase & operator= | ( | const TimingFunctionBase & |  | ) |
| default

## Member Data Documentation

## ◆ length

uint32_t length
| protected

The documentation for this class was generated from the following file:

- timingfunctions.h