/****************************************************************************
** Meta object code from reading C++ file 'kgamepropertyhandler.h'
**
** Created by: The Qt Meta Object Compiler version 69 (Qt 6.12.0)
**
** WARNING! All changes made in this file will be lost!
*****************************************************************************/

#include "../../../../../libkdegames-26.07.80/src/private/kgame/kgamepropertyhandler.h"
#include <QtCore/qmetatype.h>

#include <QtCore/qtmochelpers.h>

#include <memory>


#include <QtCore/qxptype_traits.h>
#if !defined(Q_MOC_OUTPUT_REVISION)
#error "The header file 'kgamepropertyhandler.h' doesn't include <QObject>."
#elif Q_MOC_OUTPUT_REVISION != 69
#error "This file was generated using the moc from 6.12.0. It"
#error "cannot be used with the include files from this version of Qt."
#error "(The moc has changed too much.)"
#endif

#ifndef Q_CONSTINIT
#define Q_CONSTINIT
#endif

QT_WARNING_PUSH
QT_WARNING_DISABLE_DEPRECATED
QT_WARNING_DISABLE_GCC("-Wuseless-cast")
namespace {
struct qt_meta_tag_ZN20KGamePropertyHandlerE_t {};
} // unnamed namespace

template <> constexpr inline auto KGamePropertyHandler::qt_create_metaobjectdata<qt_meta_tag_ZN20KGamePropertyHandlerE_t>()
{
    namespace QMC = QtMocConstants;
    QtMocHelpers::StringRefStorage qt_stringData {
        "KGamePropertyHandler",
        "signalPropertyChanged",
        "",
        "KGamePropertyBase*",
        "signalSendMessage",
        "msgid",
        "QDataStream&",
        "bool*",
        "sent",
        "signalRequestValue",
        "property",
        "QString&",
        "value"
    };

    QtMocHelpers::UintData qt_methods {
        // Signal 'signalPropertyChanged'
        QtMocHelpers::SignalData<void(KGamePropertyBase *)>(1, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 3, 2 },
        }}),
        // Signal 'signalSendMessage'
        QtMocHelpers::SignalData<void(int, QDataStream &, bool *)>(4, 2, QMC::AccessPublic, QMetaType::Void, {{
            { QMetaType::Int, 5 }, { 0x80000000 | 6, 2 }, { 0x80000000 | 7, 8 },
        }}),
        // Signal 'signalRequestValue'
        QtMocHelpers::SignalData<void(KGamePropertyBase *, QString &)>(9, 2, QMC::AccessPublic, QMetaType::Void, {{
            { 0x80000000 | 3, 10 }, { 0x80000000 | 11, 12 },
        }}),
    };
    QtMocHelpers::UintData qt_properties {
    };
    QtMocHelpers::UintData qt_enums {
    };
    return QtMocHelpers::metaObjectData<KGamePropertyHandler, qt_meta_tag_ZN20KGamePropertyHandlerE_t>(QMC::MetaObjectFlag{}, qt_stringData,
            qt_methods, qt_properties, qt_enums);
}
Q_CONSTINIT const QMetaObject KGamePropertyHandler::staticMetaObject = { {
    QMetaObject::SuperData::link<QObject::staticMetaObject>(),
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN20KGamePropertyHandlerE_t>.stringdata,
    qt_staticMetaObjectStaticContent<qt_meta_tag_ZN20KGamePropertyHandlerE_t>.data,
    qt_static_metacall,
    nullptr,
    qt_staticMetaObjectRelocatingContent<qt_meta_tag_ZN20KGamePropertyHandlerE_t>.metaTypes,
    nullptr
} };

void KGamePropertyHandler::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a)
{
    auto *_t = static_cast<KGamePropertyHandler *>(_o);
    if (_c == QMetaObject::InvokeMetaMethod) {
        switch (_id) {
        case 0: _t->signalPropertyChanged((*reinterpret_cast<std::add_pointer_t<KGamePropertyBase*>>(_a[1]))); break;
        case 1: _t->signalSendMessage((*reinterpret_cast<std::add_pointer_t<int>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QDataStream&>>(_a[2])),(*reinterpret_cast<std::add_pointer_t<bool*>>(_a[3]))); break;
        case 2: _t->signalRequestValue((*reinterpret_cast<std::add_pointer_t<KGamePropertyBase*>>(_a[1])),(*reinterpret_cast<std::add_pointer_t<QString&>>(_a[2]))); break;
        default: ;
        }
    }
    if (_c == QMetaObject::IndexOfMethod) {
        if (QtMocHelpers::indexOfMethod<void (KGamePropertyHandler::*)(KGamePropertyBase * )>(_a, &KGamePropertyHandler::signalPropertyChanged, 0))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGamePropertyHandler::*)(int , QDataStream & , bool * )>(_a, &KGamePropertyHandler::signalSendMessage, 1))
            return;
        if (QtMocHelpers::indexOfMethod<void (KGamePropertyHandler::*)(KGamePropertyBase * , QString & )>(_a, &KGamePropertyHandler::signalRequestValue, 2))
            return;
    }
}

const QMetaObject *KGamePropertyHandler::metaObject() const
{
    return QObject::d_ptr->metaObject ? QObject::d_ptr->dynamicMetaObject() : &staticMetaObject;
}

void *KGamePropertyHandler::qt_metacast(const char *_clname)
{
    if (!_clname) return nullptr;
    if (!strcmp(_clname, qt_staticMetaObjectStaticContent<qt_meta_tag_ZN20KGamePropertyHandlerE_t>.strings))
        return static_cast<void*>(this);
    return QObject::qt_metacast(_clname);
}

int KGamePropertyHandler::qt_metacall(QMetaObject::Call _c, int _id, void **_a)
{
    _id = QObject::qt_metacall(_c, _id, _a);
    if (_id < 0)
        return _id;
    if (_c == QMetaObject::InvokeMetaMethod) {
        if (_id < 3)
            qt_static_metacall(this, _c, _id, _a);
        _id -= 3;
    }
    if (_c == QMetaObject::RegisterMethodArgumentMetaType) {
        if (_id < 3)
            *reinterpret_cast<QMetaType *>(_a[0]) = QMetaType();
        _id -= 3;
    }
    return _id;
}

// SIGNAL 0
void KGamePropertyHandler::signalPropertyChanged(KGamePropertyBase * _t1)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 0, nullptr, _t1);
}

// SIGNAL 1
void KGamePropertyHandler::signalSendMessage(int _t1, QDataStream & _t2, bool * _t3)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 1, nullptr, _t1, _t2, _t3);
}

// SIGNAL 2
void KGamePropertyHandler::signalRequestValue(KGamePropertyBase * _t1, QString & _t2)
{
    QMetaObject::activate<void>(this, &staticMetaObject, 2, nullptr, _t1, _t2);
}
QT_WARNING_POP
